February 14 2018 - 2:31 pm

PAYDAY 2: Difficulties & Sniper Beta 1.2

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What’s good, heisters?

We hope you all enjoyed the stream last Friday and got most of your questions answered. Thank you to everyone who joined in and made himself heard. With today’s update we’d like to address the issue most of you mentioned, the number of Dozers and Cloakers on higher difficulties. Additionally, we fixed a few issues that came with the new Graze Skill and iterated on the reward reduction for most of the mutators. For more information, check out the changelog further down!

Reingehaun,
OVERKILL_symN
OVERKILL – a Starbreeze Studio.

Difficulties & Sniper Beta 1.2 Changelog

Update size from Live: 39.7 MB
Update size from Open Beta: 26.9 MB

General

  • Fixed a bug where players were not able to shoot enemies through windows.
  • Fixed a crash that occurred when shooting at the Team AI while having the Graze Skill equipped and the Friendly Fire mutator activated.
  • One less cloaker is allowed into the level on Death Wish and One Down.
  • One less Bulldozer is allowed into the level on Death Wish and One Down.
  • G36 Heavy Swat in Mayhem should now do the same damage as M4 Heavy Swat from OVERKILL.

Mutators

  • Alternate Arsenal will no longer reduce Experience and Money gained when active.
  • Because of Training will no longer reduce Experience and Money gained when active.
  • BFFs will no longer reduce Experience and Money gained when active.
  • Clone Army Arsenal will no longer reduce Experience and Money gained when active.
  • Extraterrestrial Heisters will no longer reduce Experience and Money gained when active.
  • Friendly Fire will no longer reduce Experience and Money gained when active.
  • Hurt Me More will no longer reduce Experience and Money gained when active.
  • Hydras will no longer reduce Experience and Money gained when active.
  • Over Dozed will no longer reduce Experience and Money gained when active.
  • Waking Nightmare will no longer reduce Experience and Money gained when active.

Skills

  • Trigger Happy
    • Basic: Damage boost has been increased to 120% (up from 20%) and will now only stack 1 time (down from 4).
    • Aced: The damage boost increased duration has been reduced to 4 (down from 10).

    Developer notes: With the removal of Specialized Killer skill, pistols started lagging behind some of the other weapons. Our hope was that player would move to the trigger-happy skill but because of how clunky that skill works, this was not the case. Therefore we made the above-mentioned changes with the intention to make sure we keep pistols viable in the game.

Via: Steam Community

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