January 13 2026 - 12:30 pm

PAYDAY 3: Update 3.1 Changelog – Shopping Spree Heist

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Paid DLC Shopping Spree Heist

Watch Cinematic Trailer

The newest heist for PAYDAY 3 takes the gang to a shopping mall taken over by the mob. The heist alternates three distinct heist locations, offering fantastic replayability in both stealth and loud.

Buy the Shopping Spree Heist Now!

Steam Epic Xbox PS5

Players who do not own the Shopping Spree Heist can play for free when invited to the lobby of a friend who owns this DLC.

Balance

  • Headshots now deal 54% damage against armor, up from 0%
  • The Throwing Knife throwable had its damage increased from 150 to 350 and its headshot multiplier from 2 to 5
  • The Frag Grenade throwable had its closed damage increased from 200 to 325, ensuring its able to one-shot a regular SWAT
  • Increased the damage of the Sociopath OVERKILL weapon and increased its attack range
  • The HET-5 Red Fox OVERKILL weapon had its damage adjusted slightly from 3000 to 2850
  • The M135 Arges OVERKILL Weapon had its damage increased from 30-50, and armor penetration reduced from 3.2 to 2

Enemy Health Changes

  • HP: Enemy's maximum Health Points
  • AHP: Enemy's maximum Armor Hit Points
  • APlates: Number of Armor Plates this Enemy has
  • PlateHP: Maxiumum Hit Points of each Armor Plate
Normal Difficulty
NAMEHPAHPAPlatesPlateHP
Guard1000050
Cop1850050
SWAT250150350
SWAT Shield Body250150350
SWAT Shield Visor0100250
Heavy SWAT350200450
Zapper500100250
Grenadier500100250
Techie500100250
Sniper800050
Cloaker2000050
Dozer Body2000600012050
Dozer Face015003050
Combat Drone100100250
Hard Difficulty
NAMEHPAHPAPlatesPlateHP
Guard1100050
Cop2040050
SWAT275200450
SWAT Shield Body275200450
SWAT Shield Visor0150350
Heavy SWAT385250550
Zapper550150350
Grenadier550150350
Techie550150350
Sniper880050
Cloaker2200050
Dozer Body2200600012050
Dozer Face016503350
Combat Drone110150350
Very Hard Difficulty
NAMEHPAHPAPlatesPlateHP
Guard1250050
Cop2310050
SWAT313250550
SWAT Shield Body313250550
SWAT Shield Visor0200450
Heavy SWAT438300650
Zapper625200450
Grenadier625200450
Techie625200450
Sniper1000050
Cloaker2500050
Dozer Body2500600012050
Dozer Face0187537.550
Combat Drone125200450
OVERKILL Difficulty
NAMEHPAHPAPlatesPlateHP
Guard1400080
Cop2590080
SWAT350480680
SWAT Shield Body350480680
SWAT Shield Visor0400580
Heavy SWAT490560780
Zapper700400580
Grenadier700400580
Techie700400580
Sniper1120080
Cloaker2800080
Dozer Body2800960012080
Dozer Face033604280
Combat Drone140400580

Weapon Balance Changes

We have adjusted the damage of many of the weapons to balance them alongside the new skill system.

  • Close/Medium/Far: Damage dependent on distance from target.
  • AP: Armor Penetration.
Assault Rifles
CloseMediumFarAP
CAR464.650.043.02
NWB951.535.030.02.2
VF7S92.078.069.02.5
KU5998.568.058.01
RG5104.682.071.02
CHS367.055.049.02.4
SMGs
CloseMediumFarAP
PC965.235.029.01.3
Compact759.238.032.01.4
WAR4586.451.043.00.9
ATK779.238.028.01.15
Commando60.055.242.00.9
Sniper Rifles
CloseMediumFarAP
A11496.088.080.03
FIK2254.039.036.01.5
Spearfish134.0123.0112.52.6
R900S186.0171.0156.07
LMGs
CloseMediumFarAP
MX6366.743.031.01.5
Shotguns (Pellets x Damage per Pellet)
CloseMediumFar
R88010 x 47.610 x 2410 x 200
Mosconi12C10 x 67.12510 x 4210 x 300
FSA128 x 34.1258 x 218 x 13.720
TAS1210 x 5210 x 2210 x 180
M7P10 x 43.610 x 2210 x 220
Justicar8 x 49.1258 x 318 x 220
Pistols
CloseMediumFarAP
S4090.156.042.01.6
Stryk760.630.022.01.8
S40366.049.038.01.6
SPM11116.180.060.02.1
PD576.639.028.01.3
T3249.330.022.01.3
GV50137.056.042.05
SE5100.652.037.01.4
Revolvers
CloseMediumFarAP
Castigo44160.1102.077.02
Bison155.681.058.04
Bullkick500212.0167.0130.05

Favors

The favor groups have been set to the following:

  • Rock the Cradle - Fear & Greed - Under the Surphaze - Touch the Sky
  • Road Rage - 99 Boxes - Cook Off - Boys in Blue - Party Powder
  • No Rest for the Wicked - Gold & Sharke - Syntax Error - First World Bank
  • Diamond District - Turbid Station - Dirty Ice - Houston Breakout - Delivery Charge - Shopping Spree

Smash & Grab

These run on a different system from the normal favors, and are grouped as such:

  • Bank Withdrawal; Diamond District - No Rest for the Wicked - Dirty Ice - Touch the Sky
  • Search and Seizure; Party Powder - Boys in Blue - Cook Off - Road Rage

Gameplay

  • The dozer will now be stunnable when using the EMC jammer gadget combined with the skill 'Electrical interference'
  • The Quality AA setting no longer turns marksman scopes white when using ADS
  • Fixed an issue where smoke grenades using the 'Poisonous Gas' skill would treat cuffed guards as enemies instead of civilians and eventually kill them
  • The 'Bounty Hunter' skill can no longer be used to place down an infinite number of tools. Instead, each tool has its own placement limit; earlier placed tools get deleted as more are placed per player
  • Fixed a bug where the primary weapon wouldn't reload after doing various movements while swapping weapons
  • Fixed an issue where some glass cases wouldn't get destroyed by throwing knives
  • Fixed an issue where crew AI remained stuck in place after getting revived if downed during the Techie drone flash effect
  • Lowered ammo pick-up rates for all weapon types except SMGs
  • Laser beams have been improved in order to make them more reliable when playing with higher latency
  • Fixed an issue where all armor frames had the 2 seconds damage resistance when a plate breaks. The function is now exclusive for the 4 plate armor frame as intended

Skill Changes

  • Several skills were changed following the feedback in the skills survey (thanks for participating!) The exact changes are visible here in the survey blog.
  • Fixed an issue where the 'Berserker' skill didn't give damage reduction for the 1 second after a reload was completed
  • The 'Bounty Hunter' skill now has Zappers, Naders, and Techies in the base version, and Cloakers and Dozers when Aced
  • The 'Human Resources' skill now allows throwables to ignore hostages (Base) and civilians (Aced)

UI

  • Defeating enemies using the skill 'Hidden Blade,' no longer adds damage dealt in the post-game statistics
  • Implemented performance improvements related to the techie glitch effect

Enemies

  • Adjusted enemy armor and health to normalize the experience following the release of skills 2.0. This change should make enemies feel more in-line with how they felt before the skills update
  • Normalized the experience of increasing or decreasing difficulty, making the jump in challenge less drastic
  • Increased damage scaling of crew-AI to ensure relevance following enemy adjustments

Feature

  • The Temporal Anti-Aliasing Upsampling (TAAU) graphical options now work as intended

Heist Changes

Touch the Sky

  • Replaced the wifi circles with a new puzzle

Known Issues

UI

  • The contact image and name during the briefing of Delivery Charge currently shows Butcher instead of Shade.

Shopping Spree

  • Enemies can sometimes spawn in inaccessible areas
  • Enemies can carry the loot bags away from the players, but don’t currently have a drop off point where they can “secure” them
  • Some specific small areas in the mall are tagged with an incorrect type of zone (public/private/secure)
  • When the main objective is Nobleman Lounge: Objective will not update properly if the office objective is skipped. Heist can still be finished, but no new objective will be given until the office is fully completed
  • When the main objective is the Corvo Gun Store, the blue keycard is inaccessible, preventing entry to the security office and the camera operator
  • When the Nobleman Lounge is the main objective, the hacking boxes should give access to the Toy Store become inoperable if going loud before gaining access

Touch the Sky

  • The information in the tab menu still displays instructions for completing WiFi-circles, not the new puzzle.

Same as in 2.5

  • Using an old version of the “PD3 Logic Mod” by Narknon and HW12Dev will prevent the new skills from functioning properly. If you haven't updated the modloader since the release of Delivery Charge (September 10th, 2025) then update to the latest version available as that will prevent the issue

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