PAYDAY 3: Update 3.10.1 Changelog
We are now rolling out a new Hotfix to address some of the issues that came up with the 3.10 Update.
Changelog
- Multiple improvements to dual-wield animations when viewed in third-person.
- Prevented the Quickshot Perk for the Thunder’s Scythe from preventing reloading if combined with the Return Policy skill from the marksman’s tree.
- Fixed inaccurate heist payouts on multiple heists.
- Fixed the Arges damage reduction decaying while firing.
- Fixed lost access to the sawblades from the Brute Force Crimebond.
- Removed vendor slots for the three saw blades, instead making them available exclusively from the Brute Force Crimebond.
- Renamed the Quickshot perk for the Lawman to “Lethal Cadence”.
- Dual Grimshots
- Fixed multiple left-hand animations.
- Fixed the game crashing if trying to place a medkit while chambering a new round.
- Fixed the left weapon getting stuck after firing, becoming unusable for the rest of the heist.
- Prevented firing faster than the animation could play.
- Fixed the Grimshots not dealing any damage if firing too fast.
- Prevented the cycle animation from playing twice if ADSing during the cycle.
- Dual Outlaws
- Fixed several left-hand animations.
- Fixed the animations when crouching and inspecting the weapon.
- Fixed the guns floating if holding ADS after reloading.
- Fixed the barrel mod floating if using the short barrel.
- Fixed the Smooth Cylinder reload animation replacing the entire cylinder instead of just the ammunition.
- Fixed the mods appearing to detach during rapid equip/unequip.
- Fixed the Trickshot perk not working when combined with the CQB barrel.
- Fixed the Scales of Justice only unlocking for the player holding the judge while escaping.
- Fixed the mask pattern having a broken normal
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.