New Regional and Simplified Pricing of PAYDAY Games and DLCs
From April 14th, we are introducing a new global pricing structure designed to make PAYDAY more accessible, more consistent, and easier to understand for players around the world.
From April 14th, we are introducing a new global pricing structure designed to make PAYDAY more accessible, more consistent, and easier to understand for players around the world.
We are kicking off a Steam playtest from Thursday to Monday to test some fresh under-the-hood improvements to the Peer-2-Peer matchmaking!
Peer-to-Peer allows you to host the game yourself without having to wait for a dedicated server. This should improve your overall gameplay experience.
The Peer-2-Peer update for PAYDAY 3 is ALMOST here! And Paul has one last quick update before it drops!
This update makes more meaningful changes to the game, adds damage numbers, and introduces the first version of the Contract system.
We talked with Andrej, our Creative Director, who wanted to show some of the Quality of Life updates that are now in the game, as well as some fun things that are (maybe) coming to the game.
Vote and decide which of our Mask concepts should be crafted into a usable PAYDAY 3 Mask!
This patch focuses on Quality of Life (QoL) updates, aimed at making the game smoother in general, as well as additional balance changes to weapons and skills.
Last weekend we hosted a public beta containing the Peer-to-Peer system, quality of life changes and some changes to gunplay. A lot of you chose to participate, so let’s have a look at what we’ve learned.
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