{"version":"1.0","provider_name":"PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site","provider_url":"https:\/\/www.paydaythegame.com\/workshopmanual","title":"Weapon Skins: Base Gradient &#8226; PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"LQ1TUxQILx\"><a href=\"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/base-gradient\/\">Weapon Skins: Base Gradient<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/base-gradient\/embed\/#?secret=LQ1TUxQILx\" width=\"600\" height=\"338\" title=\"&#8220;Weapon Skins: Base Gradient&#8221; &#8212; PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site\" data-secret=\"LQ1TUxQILx\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.paydaythegame.com\/workshopmanual\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","description":"The Base Gradient map defines the color of each material on the weapon, and materials are already set on each weapon. Top to bottom controls the angle color change, so you can, for example, create a Chrome Effect. The top first 4 pixels on this gradient have special attributes that reads the following control; Red:... View Article","thumbnail_url":"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/Basegradient_Instructions_001_white.png"}