{"id":47,"date":"2016-07-04T14:16:26","date_gmt":"2016-07-04T12:16:26","guid":{"rendered":"https:\/\/www.paydaythegame.com\/workshopmanual\/?page_id=47"},"modified":"2017-09-06T11:42:47","modified_gmt":"2017-09-06T09:42:47","slug":"pattern-gradient","status":"publish","type":"page","link":"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/pattern-gradient\/","title":{"rendered":"Weapon Skins: Pattern Gradient"},"content":{"rendered":"<p>Pattern gradient maps controls fades and gradients. From left to right, the map corresponds to the Green (color lookup) channel of the Pattern. Top to bottom controls the angle of view, so you can, for example, create a Chrome Effect. Also shares the same Angle color change functionality as the base gradient.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/patterngradient_exemplecombination_001_white.png\" alt=\"\" width=\"701\" height=\"496\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/patterngradient_rgb_002_White.png\" alt=\"\" width=\"701\" height=\"239\" \/><\/p>\n<p class=\"aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/Pattern_gradient_purple_gif.gif\" alt=\"\" width=\"400\" height=\"119\" \/>\u00a0\u00a0\u00a0\u00a0 <img loading=\"lazy\" decoding=\"async\" class=\"\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/Pattern_gradient_orange_gif.gif\" alt=\"\" width=\"400\" height=\"119\" \/><\/p>\n<h2 id=\"filerestrictions\">File Restrictions<\/h2>\n<p>The Pattern Gradient should always be 256&#215;256, and can not be changed with 72 ppi.<br \/>\nSave the file in RGB mode as a TarGA file (*.tga) with no compression and with Alpha Channels enabled in 32 bits\/pixel resolution.<\/p>\n","protected":false},"excerpt":{"rendered":"Pattern gradient maps controls fades and gradients. From left to right, the map corresponds to the Green (color lookup) channel of the Pattern. Top to bottom controls the angle of view, so you can, for example, create a Chrome Effect. Also shares the same Angle color change functionality as the base gradient. \u00a0\u00a0\u00a0\u00a0 File Restrictions&#8230; <a class=\"view-article\" href=\"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/pattern-gradient\/\">View Article<\/a>","protected":false},"author":1,"featured_media":0,"parent":6,"menu_order":30,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-47","page","type-page","status-publish","hentry"],"yoast_head":"<title>Weapon Skins: Pattern Gradient &#8226; PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/pattern-gradient\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Weapon Skins: Pattern Gradient &#8226; PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site\" \/>\n<meta property=\"og:description\" content=\"Pattern gradient maps controls fades and gradients. From left to right, the map corresponds to the Green (color lookup) channel of the Pattern. Top to bottom controls the angle of view, so you can, for example, create a Chrome Effect. Also shares the same Angle color change functionality as the base gradient. \u00a0\u00a0\u00a0\u00a0 File Restrictions... 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