{"id":49,"date":"2016-07-04T14:23:09","date_gmt":"2016-07-04T12:23:09","guid":{"rendered":"https:\/\/www.paydaythegame.com\/workshopmanual\/?page_id=49"},"modified":"2017-09-06T11:43:09","modified_gmt":"2017-09-06T09:43:09","slug":"stickers","status":"publish","type":"page","link":"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/stickers\/","title":{"rendered":"Weapon Skins: Stickers"},"content":{"rendered":"<p>A sticker is an image that can be applied on the weapon, consisting of a Diffuse Map and an Alpha Channel. Stickers can be controlled in X and Y position and you can alter the width, height, scale and the rotation of the sticker. There\u2019s an additional quality influence controller available.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/sticker_example_002_white.png\" alt=\"\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.paydaythegame.com\/workshopmanual\/wp-content\/themes\/pd2workshop\/img\/content\/sticker_examplefalcon_002_white.png\" alt=\"\" width=\"490\" height=\"480\" \/><\/p>\n<h2 id=\"filerestrictions\">File Restrictions<\/h2>\n<p>Applies to the power of two, and can\u2019t be larger than 1024&#215;1024. But they can be 1024&#215;512. Most importantly is the maximum dimension of 1024px, but both sides does not have to be equally sized. Save the file in RGB mode as a TarGA file (*.tga) with no compression and with Alpha Channels enabled in 32 bits\/pixel resolution. file (*.tga) with no compression and with Alpha Channels enabled in 32 bits\/pixel resolution.<\/p>\n<h2 id=\"diffusemap\">Diffuse Map<\/h2>\n<p>A Diffuse Map is the result of all three RGB channels.<\/p>\n<h2 id=\"alphachannel\">Alpha Channel<\/h2>\n<p>The Alpha Channel defines the opacity and specular control. 0-10 is opacity, with 0 being completely transparent and 10 being fully shown. 25-255, with 25 equaling no specular and 255 is maximum specular.<\/p>\n<h2 id=\"edgerestrictions\">Edge Restrictions<\/h2>\n<p>Make sure that at least 10% of the border of the image is empty, otherwise the image can Bleed.<\/p>\n","protected":false},"excerpt":{"rendered":"A sticker is an image that can be applied on the weapon, consisting of a Diffuse Map and an Alpha Channel. Stickers can be controlled in X and Y position and you can alter the width, height, scale and the rotation of the sticker. There\u2019s an additional quality influence controller available. File Restrictions Applies to&#8230; <a class=\"view-article\" href=\"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/stickers\/\">View Article<\/a>","protected":false},"author":1,"featured_media":0,"parent":6,"menu_order":30,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-49","page","type-page","status-publish","hentry"],"yoast_head":"<title>Weapon Skins: Stickers &#8226; PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.paydaythegame.com\/workshopmanual\/weapons\/stickers\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Weapon Skins: Stickers &#8226; PAYDAY 2 Workshop Manual \u2022 PAYDAY Official Site\" \/>\n<meta property=\"og:description\" content=\"A sticker is an image that can be applied on the weapon, consisting of a Diffuse Map and an Alpha Channel. 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