<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>PAYDAY 3 News &#8226; PAYDAY Official Site</title>
	<atom:link href="https://www.paydaythegame.com/news/category/payday3/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.paydaythegame.com/news/category/payday3/</link>
	<description>The official home for the Co-op Heisting FPS game series. Rob Banks, Get Paid!</description>
	<lastBuildDate>Thu, 29 Oct 2026 13:51:56 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>PAYDAY 3: Update 3.10.1 Changelog</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/update-3-10-1/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Thu, 29 Oct 2026 13:15:15 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Changelogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195355</guid>

					<description><![CDATA[We are now rolling out a new Hotfix to address some of the issues that came up with the 3.10 Update.]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d1b1b"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row top-level"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<!--supportquestionhot-->

<p>We are now rolling out a new Hotfix to address some of the issues that came up with the <a href="/news/payday3/2026/10/update-3-10/">3.10 Update</a>.<p>

<hr class="adhrspan" />

<div class="supportquestiondivider supportquestiongen">
	<h2 id="changelog"><span class="h2span">Changelog</span></h2>
	
	<ul>
		<li>Multiple improvements to dual-wield animations when viewed in third-person.</li>
		<li>Prevented the Quickshot Perk for the Thunder’s Scythe from preventing reloading if combined with the Return Policy skill from the marksman’s tree.</li>
		<li>Fixed inaccurate heist payouts on multiple heists.</li>
		<li>Fixed the Arges damage reduction decaying while firing.</li>
		<li>Fixed lost access to the sawblades from the Brute Force Crimebond.</li>
		<li>Removed vendor slots for the three saw blades, instead making them available exclusively from the Brute Force Crimebond.</li>
		<li>Renamed the Quickshot perk for the Lawman to “Lethal Cadence”.</li>
		<li><strong>Dual Grimshots</strong>
			<ul>
				<li>Fixed multiple left-hand animations.</li>
				<li>Fixed the game crashing if trying to place a medkit while chambering a new round.</li>
				<li>Fixed the left weapon getting stuck after firing, becoming unusable for the rest of the heist.</li>
				<li>Prevented firing faster than the animation could play.</li>
				<li>Fixed the Grimshots not dealing any damage if firing too fast.</li>
				<li>Prevented the cycle animation from playing twice if ADSing during the cycle.</li>
			</ul>
		</li>
		<li><strong>Dual Outlaws</strong>
			<ul>
				<li>Fixed several left-hand animations.</li>
				<li>Fixed the animations when crouching and inspecting the weapon.</li>
				<li>Fixed the guns floating if holding ADS after reloading.</li>
				<li>Fixed the barrel mod floating if using the short barrel.</li>
				<li>Fixed the Smooth Cylinder reload animation replacing the entire cylinder instead of just the ammunition.</li>
				<li>Fixed the mods appearing to detach during rapid equip/unequip.</li>
				<li>Fixed the Trickshot perk not working when combined with the CQB barrel. </li>
			</ul>
		</li>
		<li>Fixed the Scales of Justice only unlocking for the player holding the judge while escaping.</li>
		<li>Fixed the mask pattern having a broken normal</li>

	</ul>

</div>



<hr class="adhrspan" />

<p><em>Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.</em></p>



		</div>
	</div>

			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Guns Blazin&#8217; Crimebond Now Available!</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/gunsblazin/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Mon, 26 Oct 2026 12:35:04 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195271</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d296d"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<iframe src="https://www.youtube.com/embed/2DGjlyqCG_I?rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
		</div>
	</div>

<div class="wpb_text_column wpb_content_element " >
	<p><strong>The Old West, known as much for its boundless spirit as its many horrors, lives on in legend to this day, inspiring generations of young heisters to follow in the footsteps of their ancestors.</strong></p>
<p>The Guns Blazin&#8217; Crimebond contains outfits, cosmetics, weapon perks, and, for the first time in PAYDAY 3, dual revolvers and (stealable) dual shotguns.</p>
<p><em>Crimebond items require game progress to unlock.</em></p>
</div>




	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<h3 class="text-align-center" style="color:var(--color-pd3-orange)">Check out the Guns Blazin' Crimebond Now:</h3>

<p class="text-align-center" id="buybundlebuttons">

	<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.steampowered.com/app/5367280/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonssteam"><span><i class="fa-brands fa-steam"></i> Steam</span></a>
	
	<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.epicgames.com/p/payday-3-payday-3-guns-blazin-crimebond-51764b?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonsepic"><span><img decoding="async" src="/wp-content/themes/pd2tg/img/crimenet/logo-sweeney.png" alt=""> Epic</span></a>
	
	<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://www.xbox.com/games/store/payday-3-guns-blazin-crimebond/9NKRN53KSJJ6/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonsxbox"><span><i class="fa-brands fa-xbox"></i> Xbox</span></a>
	
	<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.playstation.com/product/EP8459-PPSA14411_00-PAYDAY3CRIME02EU?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonsps5" data-althref="https://store.playstation.com/product/UP8268-PPSA14410_00-PAYDAY3CRIME02NA?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" data-althref2="https://store.playstation.com/product/P0108-PPSA14412_00-PAYDAY3CRIME02JP?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" data-althref3="https://store.playstation.com/product/HP4062-PPSA14413_00-PAYDAY3CRIME02AS?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin"><span><i class="fa-brands fa-playstation"></i> PS5</span></a>
</p>

<script type="text/javascript">


		jQuery(document).ready(function() {

			//Make Playstation links use the NA link if user is from America etc.
			jQuery.ajax({
				url: "/wp-content/themes/pd2tg/legacy/php/na-check.php",
				type: 'GET',
				success: function(res) {
				
					if (res == "US"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref"));
					}
					
					if (res == "ASIA"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref3"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref3"));
					}
					
					if (res == "JP"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref2"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref2"));
					}
				}
			});


		});


		</script>
		</div>
	</div>

<div class="wpb_text_column wpb_content_element " >
	<p><em>P.S. For players who don&#8217;t own the Guns Blazin&#8217; DLC, you&#8217;ll be able to &#8220;Steal&#8221; some of the items from it by using your Renown! If you later decide to purchase the Crimebond DLC, this Renown will be reimbursed back to you!</em></p>
</div>




			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Update 3.10 Changelog</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/update-3-10/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Mon, 26 Oct 2026 12:30:50 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Changelogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195269</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d399a"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<!--supportquestionhot-->

<iframe src="https://www.youtube.com/embed/VjfVEQDYVuc?rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

<hr class="adhrspan" />

<!-- Feature -->
<div class="supportquestiondivider supportquestionhot">
	<h2 id="features"><span class="h2span">Features</span></h2>
	
		<h3><i class="fa-solid fa-angles-right"></i> Guns Blazin' Crimebond</h3>
		
		<iframe src="https://www.youtube.com/embed/2DGjlyqCG_I?rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

		<p><strong>An homage to our heist ancestors. The ones who came before and paved the way for our criminal efforts; we salute you.</strong><p>

		<p>A brand-new Crimebond packed with outfits, weapons, and cosmetics themed around the heroes of the Old West. The Crimebond contains outfits, cosmetics, weapon perks, and, for the first time in PAYDAY 3, dual revolvers and (stealable) dual shotguns.</p>
		<h3 class="text-align-center" style="color:var(--color-pd3-orange)">Check out the Guns Blazin' Crimebond Now:</h3>

		<p class="text-align-center" id="buybundlebuttons">

			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.steampowered.com/app/5367280/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonssteam"><span><i class="fa-brands fa-steam"></i> Steam</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.epicgames.com/p/payday-3-payday-3-guns-blazin-crimebond-51764b?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonsepic"><span><img decoding="async" src="/wp-content/themes/pd2tg/img/crimenet/logo-sweeney.png" alt=""> Epic</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://www.xbox.com/games/store/payday-3-guns-blazin-crimebond/9NKRN53KSJJ6/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonsxbox"><span><i class="fa-brands fa-xbox"></i> Xbox</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.playstation.com/product/EP8459-PPSA14411_00-PAYDAY3CRIME02EU?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" target="_blank" id="buybundlebuttonsps5" data-althref="https://store.playstation.com/product/UP8268-PPSA14410_00-PAYDAY3CRIME02NA?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" data-althref2="https://store.playstation.com/product/P0108-PPSA14412_00-PAYDAY3CRIME02JP?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin" data-althref3="https://store.playstation.com/product/HP4062-PPSA14413_00-PAYDAY3CRIME02AS?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=gunsblazin"><span><i class="fa-brands fa-playstation"></i> PS5</span></a>
		</p>
		
		<script type="text/javascript">


		jQuery(document).ready(function() {

			//Make Playstation links use the NA link if user is from America etc.
			jQuery.ajax({
				url: "/wp-content/themes/pd2tg/legacy/php/na-check.php",
				type: 'GET',
				success: function(res) {
				
					if (res == "US"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref"));
					}
					
					if (res == "ASIA"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref3"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref3"));
					}
					
					if (res == "JP"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref2"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref2"));
					}
				}
			});


		});


		</script>
		
		<p><em>P.S. For players who don't own the Guns Blazin' Crimebond DLC, you'll be able to "Steal" some of the items from it by using your Renown! If you later decide to purchase the Crimebond DLC, this Renown will be reimbursed back to you!</em></p>
		
		<hr class="adhrspan" />

		<h3><i class="fa-solid fa-angles-right"></i> Feeding Frenzy</h3>
		
		<div class="cycle-slideshow" data-cycle-speed="500" data-cycle-fx="scrollHorz" data-cycle-timeout="4000">
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_SS_01.jpg" alt="" />
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_SS_02.jpg" alt="" />
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_TN_03.jpg" alt="" />
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_TN_01.jpg" alt="" />
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_TN_02.jpg" alt="" />
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_SS_04.jpg" alt="" />
			<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/SN_SS_03.jpg" alt="" />
		</div>

		<p>Not quite a rework, not quite a Smash &amp; Grab, this is a fresh take on the Gold & Sharke heist. Teased in the <a href="https://youtu.be/kla0kpBaJEI" target="_blank">Shrink Trailer</a>, we’re now heisting at night and going loud from the get-go for maximum speed. </p>
		
		<hr class="adhrspan" />


		<h3><i class="fa-solid fa-angles-right"></i> Headless Nebula Accounts</h3>

		<p><b>New players to PAYDAY 3 will no longer be required to create a Nebula account using an email address.</b> As an existing player, this won’t affect your experience at all beyond having an easier time convincing friends to join you.</p>
		
		<p>For new players, a ‘headless’ account will be created automatically and tied to your game platform account, allowing you to start heisting right away.</p>

		<p>At any time, you’ll be able to link your headless account to a manually created Nebula account from the main menu in PAYDAY 3 and gain the rewards shown below!</p>
		
		<img decoding="async" src="/ovk-media/redux/pd3-gunsblazin-uh38y7gr823hgh/3-10-update/310-rewards.jpg" alt="" />

		<p><em>Existing players already have access to all of these rewards.</em></p>

		<p>Having a manually created Nebula Account also grants access to additional functionality, such as Cross-Platform Progression, a Cross-Platform Friends List, and the ability to change your in-game name.</p>
		
		<hr class="adhrspan" />


		<h3><i class="fa-solid fa-angles-right"></i> Heist Challenge</h3>

		<p>Meant to serve as a difficult task for the experienced heister, heist challenges put you on the unorthodox path. In this case, complete Houston Breakout on OVERKILL and bring the judge with you when you escape. </p>
		
		<hr class="adhrspan" />


		<h3><i class="fa-solid fa-angles-right"></i> Arges Perk update</h3>

		<ul>
			<li>Removed the "Killer Armor" perk from the ARGES OVK weapon and added it as base functionality of the gun. </li>
			<li>Moved the perk "Tanking Up" into perk slot 3. </li>
			<li>The "Death Merchant" will now always give your armor 2% damage reduction, regardless of what armor frame you have equipped. </li>
			<li>Increased ARGES armor damage resistance decay rate from 1% per second to 5% per second.</li>
			<li>Added the "Killer Motor" perk to slot 2 on the ARGES. </li>
			<li>Killer Motor: The minigun's barrel spins up to 30% faster, and your minigun's starting hipfire spread is reduced up to 50%. Based on your armor's damage resistance.</li>
		</ul>
		
		<hr class="adhrspan" />

		<h3><i class="fa-solid fa-angles-right"></i> Shooting range radio</h3>

		<p>There’s now a radio in the shooting range, so you can listen to sweet tunes while you blast the range.</p>
		
		<hr class="adhrspan" />


		<h3><i class="fa-solid fa-angles-right"></i> PSSR</h3>

		<p>For PlayStation&reg;5 Pro players, we’ve enabled PlayStation Spectral Super Resolution (PSSR). This AI-driven upscaling technology delivers sharper image quality and improved anti-aliasing. You can turn it on in the graphics settings.</p>


</div>


<!-- Gameplay -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="gameplay"><span class="h2span">Gameplay</span></h2>
	
	<ul>
	
		<li>Adjusted the cooldown of specials across multiple heists during FBI-van assaults.</li>

		<li>Fixed an issue where Cloaker would attack the revived player a second time.</li>

		<li>Fixed an issue where Zapper would electrocute and kill a player who had just been revived.</li>

		<li>Fixed an issue where Quickshot Overskill caused the weapon to get stuck in its reload animation.</li>

		<li>Fixed an issue where Studsgranat S18 kills weren't counted in challenge progression. </li>

		<li>Prevented sentry guns from attaching to ammo boxes.</li>

		<li>Haymaker perk no longer conflicts with Hidden Blade skill. Now it will kill as long as you have knives, and stun the enemy so you can take a human shield when you don't have any knives left.</li>

		<li>Arges' damage reduction is properly removed when it's supposed to.</li>

		<li>Enabled the "hold to run" option in settings for console.</li>

		<li>Armored changes in the lobby are now reflected in the heist.</li>

		<li>Fixed an issue where default emotes were missing in loadout.</li>

</ul>

</div>


<!-- UI -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="ui"><span class="h2span">UI</span></h2>
	
	<ul><li>Updated the interaction text on the security room monitors to say "Watch Cameras"</li><li>Target Practice, the unique perk for the Freedom's Fortune Iconic pistol, now shows a duration bar on its buff icon.</li><li>Hot Lead, the unique perk for the Lycan Iconic SMG, now shows a duration bar on its buff icon.</li><li>Ammo Feed, the unique perk for the Veteran Ranger Iconic SMG, now shows a duration bar on its buff icon.</li><li>Fixed an issue with the percentage rounding of Marked Damage for the Bullseye perk.</li><li>Updated the splash screen sequence.</li><li>Changed the tense of the "Requested Armor" emote name and chat message.</li><li>Updated the briefing text for Fear &amp; Greed.</li><li>Updated the contractor image for Rock the Cradle.</li><li>Updated the contractor image for Turbid Station.</li><li>You can now press the secondary interact key (R, X, Square) in Loadout to go and directly mod your weapons.</li><li>Fixed bug where trying to modify armor from variants would open an empty modding menu.</li><li>Fixed confirm purchase button sometimes being grayed out.</li><li>Fixed an issue where calling the Overkill button in the HUD would sometimes appear disabled even though the action was allowed.</li><li>Improved UI navigation on DLC items.</li><li>Fixed an issue where unowned emotes would not show up in inventory if you owned their DLC.</li></ul>

</div>


<!-- Weapon Balance -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="weapons"><span class="h2span">Weapon Balance</span></h2>
	
	<p>The weapons below have been updated to have clearer breakpoints against enemies, resulting in a more consistent combat experience.</p>
	
	<ul ><li>Assault Rifle RG5<ul ><li>Slightly increased damage and damage distance for near damage</li><li>Adjusted Headshot multipliers and distances</li></ul></li><li>LMG - Blyspruta MX63<ul ><li>Increased near-distance headshot multiplier</li></ul></li><li>Marksman - Spearfish<ul ><li>Increased damage distance</li></ul></li><li>Shotgun - R880<ul ><li>Slightly increased base damage</li></ul></li><li>Shotgun - TAS 12<ul ><li>Increased damage at near distance</li></ul></li></ul>

</div>


<!-- Art -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="art"><span class="h2span">Art</span></h2>
	
	<ul>
		<li>Fixed an issue where stickers would clip into the bullet chamber of the SA A144 marksman.</li>

		<li>The coin in the coin rolling emote is now visible whilst in the main menu.</li>

		<li>Fixed an issue where the Operator Overkill weapon was rendered incorrectly, instead showing the phone as a floating asset not attached to the mannequin hand.</li>
	
	</ul>

</div>



<!-- Audio -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="audio"><span class="h2span">Audio</span></h2>
	
	<ul><li>Updated helicopter sound effects.</li></ul>

</div>




<!-- Tech Changes -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="tech"><span class="h2span">Tech Changes</span></h2>
	
	<ul>
		<li>Prevented switching to borderless window mode from triggering the "unapplied changes" window bug.</li>

		<li>Contracts can no longer be completed while in the shooting range.</li>

		<li>The ready screen for Turbid Station now displays animated elements correctly.</li>

		<li>The campaign is now scrollable on controllers using the right stick.</li>
	</ul>

</div>


<!-- HEISTS -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="heists"><span class="h2span">Heist Changes</span></h2>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Dirty Ice
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where the guard would cuff the player standing on the outside ramp, instead of escorting them.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Gold &amp; Sharke
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where using the OVE9050 saw to open the vault cupboards would not activate the server pickup interaction.</li>
				<li>Fixed an issue where the player couldn't ping through the windows on stealth.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						No Rest for the Wicked
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul>
				<li>Fixed a waypoint that could stick on the gate power lever.</li>

				<li>Fixed an audio inconsistency in the main entrance door area between the full version and its Smash &amp; Grab counterpart.</li>

				<li>Fixed an issue where calling an Overkill Weapon inside an elevator would cause it to appear on the roof.</li>
			</ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						99 Boxes
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where road spikes appeared as Work in Progress after placing them.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Road Rage
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where players could use the OVE9050 Saw to open the tarps at the end of the bridge and trigger the escape before completing the heist objectives.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Touch the Sky
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where a waypoint by the panic room would not get removed under certain conditions.</li>

Improved pathing for drones.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Combat Tutorial
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>During the combat phase, a player can no longer return to earlier stages.</li>

				<li>Fixed the objective in the vault area to tie up a civilian being set as optional, when it is actually required.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Houston Breakout
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Shooting the metal detectors will now trigger the next objective, rather than waiting for you to enter the next area.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Diamond District
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Enemy AI will no longer freeze when standing in certain areas.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Fear &amp; Greed
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where players could use the OVE9050 saw to open the crates on the roof early, bypassing the main objectives of the heist.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						S&amp;G - Search And Seizure
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Final assault now starts only after the minimum loot has been secured.</li>

			<li>Removed a VO line that would mistakenly claim that all bags had been found.</li></ul>
		</div>
	</div>
	
</div>



<!-- KNOWN ISSUES -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="issues"><span class="h2span"><i class="fa-solid fa-triangle-exclamation"></i> Known Issues</span></h2>
	
	<ul><li>Charms, stickers, and paints won’t appear in the first heist played after weapon customization. They will appear after that.</li>

		<li>Consumables dropped by enemies won’t show an outline until you’ve gone close to it.</li>

		<li>The HUD keybind buttons will have inconsistent graying.</li></ul>

	
</div>

<hr class="adhrspan" />

<p><em>Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.</em></p>



		</div>
	</div>

			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Behind the Scenes with Andrej #9</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/bts-andrej-9/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Fri, 23 Oct 2026 14:00:14 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Dev Blogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195323</guid>

					<description><![CDATA[October is almost over! And Andrej is finally back with another update on what the team has been working on for PAYDAY 3! This time, we&#8217;re going Western-themed as we take a look at the October update. What kind of...]]></description>
										<content:encoded><![CDATA[<p><iframe title="PAYDAY 3: Behind the Scenes with Andrej - October 2026" width="1280" height="720" src="https://www.youtube.com/embed/WS2skno8-fw?feature=oembed&#038;rel=0&#038;playsinline=1&#038;modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>October is almost over! And Andrej is finally back with another update on what the team has been working on for PAYDAY 3! </p>
<p>This time, we&#8217;re going Western-themed as we take a look at the October update. What kind of secrets are lurking in the office? </p>
<p>And what could possibly ruin Andrej’s day?</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: The Future of PAYDAY with Paul – Episode 5</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/future-ep5/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Fri, 16 Oct 2026 14:00:41 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Dev Blogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195130</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d6204"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<iframe src="https://www.youtube.com/embed/vXUtKjkPoSQ?rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
		</div>
	</div>

<div class="wpb_text_column wpb_content_element " >
	<p><strong>IT’S ROADMAP TIME!!</strong><br aria-hidden="true" />As we approach the end of the year, Paul is back to share what’s coming in October, November, and December!</p>
</div>




			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: The Shrink Cinematic Trailer</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/shrink-cinematic/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Fri, 09 Oct 2026 15:00:48 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195094</guid>

					<description><![CDATA[New York has treated Dallas well, but lately, there’s been a lot on his mind. It’s time to reflect, talk it out, and make some changes for the better. 
But there’s more to this visit than meets the eye.]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d69e2"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<iframe src="https://www.youtube.com/embed/kla0kpBaJEI?rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
		</div>
	</div>

<div class="wpb_text_column wpb_content_element " >
	<p>New York has treated Dallas well, but lately, there’s been a lot on his mind.<br />
It’s time to reflect, talk it out, and make some changes for the better.</p>
<p>But there’s more to this visit than meets the eye.</p>
</div>




			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Update 3.9.2 Changelog</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/10/update-3-9-2/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Thu, 01 Oct 2026 08:45:45 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Changelogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195086</guid>

					<description><![CDATA[We are now rolling out a new Hotfix to address some of the issues that came up with the 3.9.1 Update.]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d7124"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<!--supportquestionhot-->

<p>We are now rolling out a new Hotfix to address some of the issues that came up with the <a href="/news/payday3/2026/09/update-3-9/">3.9</a> and <a href="/news/payday3/2026/09/update-3-9-1/">3.9.1</a> updates.<p>
<p>The update is now live on Steam, Epic Games Store and PlayStation 5. XBOX and Microsoft Store players will receive the hotfix later today.</p>

<hr class="adhrspan" />

<!-- UI -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="ui"><span class="h2span">UI</span></h2>
	
	<ul>
		<li>Fixed the in-game store showing incorrect prices for Japanese players.</li>
		<li>Fixed a crash that could occur after saving a loadout.</li>
	</ul>

</div>


<!-- Gameplay -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="gameplay"><span class="h2span">Gameplay</span></h2>
	
	<ul>
		<li>Controller players using the legacy control mapping should now be able to lockpick again.</li>
		<li>Fixed a crash that could occur when a player’s throwable is destroyed while they are in custody or offline.</li>
		<li>Fixed a crash that could occur when shooting a Zapper’s Proxy Mine.</li>
		<li>Fixed Team AI not targeting Cloakers who are attacking a downed player.</li>
		<li>Cloakers will no longer kick a player immediately after being revived by Team AI.</li>
		<li>Cloakers can once again be stunned by a melee attack when they are charging at a player, and have a higher chance to be stunned by ranged weapons.</li>
		<li>Zappers and Grenadiers no longer instantly respawn after dying to damage inflicted on their weak points.</li>
		<li>Reduced the spawn rates of Cloakers and Techies.</li>
		<li>Fixed Techies not spawning at all on Normal difficulty.</li>
		<li>Increased the limit of Techies from 1 to 2 on the OVERKILL Difficulty.</li>
	
	</ul>

</div>



<hr class="adhrspan" />

<p><em>Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.</em></p>



		</div>
	</div>

			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Update 3.9.1 Changelog</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/09/update-3-9-1/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Thu, 24 Sep 2026 11:00:25 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Changelogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=195012</guid>

					<description><![CDATA[We are now rolling out a new Hotfix to address some of the issues that came up with the 3.9 Update.]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d78ef"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<!--supportquestionhot-->

<p>We are now rolling out a new Hotfix to address some of the issues that came up with the <a href="/news/payday3/2026/09/update-3-9/">3.9 Update</a>.<p>
<p>The update is now live on Steam, Epic Games Store and PlayStation 5. XBOX and Microsoft Store players will receive the hotfix later today.</p>

<hr class="adhrspan" />

<!-- Crimebond and Renown -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="crimebond"><span class="h2span">Crimebond and Renown</span></h2>
	
	<ul>
		<li>Saw perks through the OVERKILL vendor no longer require the Brute Force DLC, allowing stolen saws to be equipped with perks.</li>
		<li>Fixed players at max Renown (1600) being unable to gain Renown after stealing from the Brute Force Crimebond.</li>
		<li>Fixed controller players being sent to the store and having their selected skills reset after unequipping a stolen skill.</li>
		<li>Fixed suits stolen with Renown not showing as owned. </li>
	</ul>

</div>


<!-- Heists -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="heists"><span class="h2span">Heists</span></h2>
	
	<ul>
		<li>Fixed loot in safes opened with the Saw not being interactable, blocking progress.</li>
	</ul>

</div>


<!-- Weapons and UI -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="weapons"><span class="h2span">Weapons and UI</span></h2>
	
	
	<ul><li>Fixed the Queen's Revenge description showing a placeholder instead of its correct variable.</li></ul>

</div>



<!-- Gameplay -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="gameplay"><span class="h2span">Gameplay</span></h2>
	
	<ul>
		<li>Fixed crash related to using the OVE9050 Saw or the Sociopath bat.</li>
		<li>Fixed a crash when switching loadouts in the Shooting Range while a grenade was still live.</li>
		<li>Fixed a crash related to a grenadier explosion, causing the Sentry Gun to overheat.</li>
		<li>Fixed a crash when deploying an Ammo Bag.</li>
		<li>Fixed a crash when voting to restart a heist.</li>
		<li>Fixed a crash when Shield enemies spawned for clients.</li>
		<li>Fixed a crash when a reload was interrupted by a loadout change.</li>
		<li>Fixed a crash that occurred when using the OVE9050 Saw against a cop drone with the Grave Robber weapon perk equipped.</li>
		<li>Fixed a crash related to unequipping a weapon cosmetic.</li>
		<li>Fixed a crash related to critical hits at various distances.</li>
	
	</ul>

</div>



<hr class="adhrspan" />

<p><em>Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.</em></p>



		</div>
	</div>

			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Brute Force Crimebond Now Available!</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/09/bruteforce/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Tue, 22 Sep 2026 11:10:52 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=194773</guid>

					<description><![CDATA[The Brute Force Crimebond is all about getting the job done quickly, and with a little less finesse.]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d80ab"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
<div class="wpb_text_column wpb_content_element " >
	<p><iframe title="PAYDAY 3: Brute Force Crimebond Trailer" width="1280" height="720" src="https://www.youtube.com/embed/KsTJfd4hGd0?feature=oembed&rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><strong>Why waste time when you can just cut your way through?</strong></p>
<p>The Brute Force Crimebond is all about getting the job done quickly, and with a little less finesse. Introducing The OVE9050, a portable saw built to cut through lockpickable doors, deposit boxes, and even cops.</p>
<p>No keys needed. No time to waste. Just Brute Force.</p>
</div>




	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<h3 class="text-align-center" style="color:var(--color-pd3-orange)">Check out the Brute Force Crimebond Now:</h3>
		
		<p class="text-align-center" id="buybundlebuttons">
		
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.steampowered.com/app/5101770/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonssteam"><span><i class="fa-brands fa-steam"></i> Steam</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.epicgames.com/p/payday-2-payday-2-under-the-hammer-heist-cc1f26?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonsepic"><span><img decoding="async" src="/wp-content/themes/pd2tg/img/crimenet/logo-sweeney.png" alt=""> Epic</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://www.xbox.com/games/store/payday-3-brute-force-crimebond/9PFS9C27JGFP/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonsxbox"><span><i class="fa-brands fa-xbox"></i> Xbox</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.playstation.com/product/EP8459-PPSA14411_00-PAYDAY3CRIME01EU?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonsps5" data-althref="https://store.playstation.com/product/UP8268-PPSA14410_00-PAYDAY3CRIME01NA?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" data-althref2="https://store.playstation.com/product/JP0108-PPSA14412_00-PAYDAY3CRIME01JP?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" data-althref3="https://store.playstation.com/product/HP4062-PPSA14413_00-PAYDAY3CRIME01AS?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce"><span><i class="fa-brands fa-playstation"></i> PS5</span></a>
		</p>
		</div>
	</div>

<div class="wpb_text_column wpb_content_element " >
	<p><em>P.S. For players who don&#8217;t own the Brute Force Crimebond DLC, you&#8217;ll be able to &#8220;Steal&#8221; some of the items from it by using your Renown! If you later decide to purchase the Crimebond DLC, this Renown will be reimbursed back to you!</em></p>
</div>




			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>PAYDAY 3: Update 3.9 Changelog &#8211; Anniversary Update</title>
		<link>https://www.paydaythegame.com/news/payday3/2026/09/update-3-9/</link>
		
		<dc:creator><![CDATA[PAYDAY]]></dc:creator>
		<pubDate>Mon, 21 Sep 2026 11:00:19 +0000</pubDate>
				<category><![CDATA[PAYDAY 3]]></category>
		<category><![CDATA[PAYDAY 3 Changelogs]]></category>
		<guid isPermaLink="false">https://www.paydaythegame.com/?p=194796</guid>

					<description><![CDATA[This update introduces the Brute Force Crimebond, Campaign Mode, Weapon Perks, Overkill Weapon Customisation, Shared Mods, Shooting Range, makes all DLC Heists free, and more!]]></description>
										<content:encoded><![CDATA[
		<div id="fws_6ae8a7f9d95cf"  data-column-margin="default" data-midnight="dark"  class="wpb_row vc_row-fluid vc_row"  style="padding-top: 0px; padding-bottom: 0px; "><div class="row-bg-wrap" data-bg-animation="none" data-bg-animation-delay="" data-bg-overlay="false"><div class="inner-wrap row-bg-layer" ><div class="row-bg viewport-desktop"  style=""></div></div></div><div class="row_col_wrap_12 col span_12 dark left">
	<div  class="vc_col-sm-12 wpb_column column_container vc_column_container col no-extra-padding"  data-padding-pos="all" data-has-bg-color="false" data-bg-color="" data-bg-opacity="1" data-animation="" data-delay="0" >
		<div class="vc_column-inner" >
			<div class="wpb_wrapper">
				
	<div class="wpb_raw_code wpb_raw_html wpb_content_element" >
		<div class="wpb_wrapper">
			<!--supportquestionhot-->

<iframe title="PAYDAY 3: 3rd Anniversary Update Out Now!" width="1280" height="720" src="https://www.youtube.com/embed/2F7tGuMNszY?feature=oembed&rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

<p><b>Hello there everyone,</b></p>

<p>This update is a big one for us here at Starbreeze because we went into this year with the goal of providing you all an anniversary to remember.</p>

<p>Things we've been doing during the year set us up for this moment and for what comes next in PAYDAY 3. From the <a href="/news/payday3/2026/06/update-3-6/" target="_blank">new ways to unlock content</a>, the upgrade to <a href="/news/payday3/2026/08/update-3-8/" target="_blank">Unreal Engine 5</a>, the improvement to our <a href="/news/payday3/2026/06/update-3-6/" target="_blank">Tutorial</a>, and now with our revamped Campaign and <a href="/news/payday3/2026/08/update-3-8/" target="_blank">removal of paid Heist DLC</a> - these are all geared towards how we will steer the game, with all of you, into the future. And we're excited for what comes next! But mostly, we're excited for you all to experience everything on offer in this Anniversary update.</p>

<p>Thank you for going on this journey with us during the year.<b> Happy Anniversary!<br><em>-Paul</em></b></p>

<hr class="adhrspan" />

<!-- Feature -->
<div class="supportquestiondivider supportquestionhot">
	<h2 id="features"><span class="h2span">Features</span></h2>
	
		<h3><i class="fa-solid fa-angles-right"></i> Free Heists</h3>

		<p><a href="/news/payday3/2026/08/update-3-8/" target="_blank">Last month, we removed all the heist DLCs from sale</a>. And with that, announced that all heists would be free moving forward. Starting with this update, that promise comes true. You can now play all the game’s heists however you please. Enjoy!</p>


		<h3><i class="fa-solid fa-angles-right"></i> Brute Force Crimebond</h3>
		
		<iframe loading="lazy" title="PAYDAY 3: Brute Force Crimebond Trailer" width="1280" height="720" src="https://www.youtube.com/embed/KsTJfd4hGd0?feature=oembed&rel=0&playsinline=1&modestbranding=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

		<p><b>The Crimebonds represent a new era for PAYDAY 3.</b> A new way to package and deliver all types of content to all heisters.</p>
		<p>The Brute Force Crimebond focuses on exactly what it sounds like: get the job done <em>fast</em>. <b>The highlight of this Crimebond has to be the OVE9050, the saw.</b> Able to cut through lockpickable doors, deposit boxes, and cops alike - the saw is the ultimate shortcut to a quick exit.</p>
		<h3 class="text-align-center" style="color:var(--color-pd3-orange)">Check out the Brute Force Crimebond Now:</h3>
		
		<p class="text-align-center" id="buybundlebuttons">
		
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.steampowered.com/app/5101770/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonssteam"><span><i class="fa-brands fa-steam"></i> Steam</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.epicgames.com/p/payday-2-payday-2-under-the-hammer-heist-cc1f26?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonsepic"><span><img decoding="async" src="/wp-content/themes/pd2tg/img/crimenet/logo-sweeney.png" alt=""> Epic</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://www.xbox.com/games/store/payday-3-brute-force-crimebond/9PFS9C27JGFP/?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonsxbox"><span><i class="fa-brands fa-xbox"></i> Xbox</span></a>
			
			<a class="pd3slantbtn small noslant pd3slantbtnorange pd3slantbtntwo" href="https://store.playstation.com/product/EP8459-PPSA14411_00-PAYDAY3CRIME01EU?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" target="_blank" id="buybundlebuttonsps5" data-althref="https://store.playstation.com/product/UP8268-PPSA14410_00-PAYDAY3CRIME01NA?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" data-althref2="https://store.playstation.com/product/JP0108-PPSA14412_00-PAYDAY3CRIME01JP?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce" data-althref3="https://store.playstation.com/product/HP4062-PPSA14413_00-PAYDAY3CRIME01AS?utm_source=pdtgwebsite&utm_medium=webpage&utm_campaign=bruteforce"><span><i class="fa-brands fa-playstation"></i> PS5</span></a>
		</p>
		
		<script type="text/javascript">


		jQuery(document).ready(function() {

			//Make Playstation links use the NA link if user is from America etc.
			jQuery.ajax({
				url: "/wp-content/themes/pd2tg/legacy/php/na-check.php",
				type: 'GET',
				success: function(res) {
				
					if (res == "US"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref"));
					}
					
					if (res == "ASIA"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref3"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref3"));
					}
					
					if (res == "JP"){
						jQuery("#buybundlebuttonsps5").attr("href", jQuery("#buybundlebuttonsps5").data("althref2"));
						jQuery("#buypassbuttonsps5").attr("href", jQuery("#buypassbuttonsps5").data("althref2"));
					}
				}
			});


		});


		</script>
		
		<p><em>P.S. For players who don't own the Brute Force Crimebond DLC, you'll be able to "Steal" some of the items from it by using your Renown! If you later decide to purchase the Crimebond DLC, this Renown will be reimbursed back to you!</em></p>

		<h3><i class="fa-solid fa-angles-right"></i> Campaign</h3>

		<p>When writing a brand-new story for PAYDAY 3, we avoided changing too much in the heists themselves and focused on creating a wraparound for every heist to recontextualize the game and its premise.</p>
		<p>We establish Shade and her relationship with the gang, explain why not every heister is back committing crimes with the gang. And provide a stronger reason for returning to the job in the first place.</p>
		<p>Better yet, we’ve created a system that lets us create new campaigns in the future. Still weaving them through existing heists, that means that we will have the opportunity to add new campaigns and tell different stories by combining new and old heists and events.</p>
		<p>We hope you enjoy it!&nbsp;</p>
		<p><em>RIP, John Concord. You won’t be missed</em>.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Weapon Perks</h3>

		<p>But what about more customization? <b>Weapon perks are powerful abilities added to your weapons.</b> They’re added from the weapon mods menu and can completely change how your build works. Each weapon class (assault rifle, SMG, etc) has its own perks; be sure to check them all out.</p>
		<p>Perks can be equipped or persistent. Equipped, shown in blue with a hand icon, means it works when you’re holding the item. Persistent, shown as a green icon with a holster, works at all times like a passive ability. Make sure to use both and become unstoppable!</p>


		<h3><i class="fa-solid fa-angles-right"></i> Iconic Weapons</h3>

		<p>We’ve seen the feedback on the iconic weapons, and we agreed: They didn’t have a clear purpose in the game, especially following the removal of weapon XP.</p>
		<p>To really make these guns stand out, we’ve given them either a perk from another weapon class or a completely unique one.&nbsp;</p>


		<h3><i class="fa-solid fa-angles-right"></i> Shared Weapon Mods</h3>

		<p><b>Several weapon mods previously exclusive to certain weapons have been made shareable</b>, meaning they’ll be usable on more weapons than they were before. More bang for your buck and another tool to unlock the full potential of your dream build.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Overkill Weapon Customization</h3>

		<p>With the release of the OVE9050, <b>we’re adding the ability to customize Overkill Weapons</b>. This means that in addition to the very powerful perks, you’ll be able to equip unique skins, paint, add stickers and charms to them in order to ensure your most powerful tool doesn’t clash with your getup.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Shooting Range</h3>

		<p>We’ve made a lot of changes to how you can customize your build in this update, so it makes sense to add a place for you to test your new loadout.</p>
		<p><b>The shooting range is accessible through the main play button in the main menu.</b> Here, you can test your damage against targets at different ranges, conveniently switch loadouts, and do some A/B testing if you’re trying to finalize that new build you’ve been working on.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Emotes</h3>

		<p><b>Point, wave, or gesture.</b> You can now customize your character's emotes in the emote menu under loadout. Express yourself, or express your dissatisfaction at your enemies, or flip off your friends, you decide.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Customization</h3>

		<p><b>Sprays, weapon patterns, and mask patterns are no longer consumable.</b> You can now buy these items using in-game cash, and use them as many times as you’d like.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Heist DLC Ownership Rewards</h3>

		<p><a href="/news/payday3/2026/08/update-3-8/" target="_blank">Last month, we made all DLC heists free.</a> As part of that, we promised we’d provide <a href="/news/payday3/2026/08/future-ep4/#:~:text=WHAT%20HAPPENS%20IF%20I%20OWN%20ONE%20OR%20MORE%20HEIST%20DLCS%3F" target="_blank">unique compensation items</a> for all the players who’ve supported us this far. They’re included in this update, and frankly, look amazing. Thanks for sticking with us this far. Wear these new masks as a badge of honor going forward. We salute you.</p>


		<h3><i class="fa-solid fa-angles-right"></i> Modding</h3>

		<p><b>We have disabled .pak file signature verification in the project.</b> This step allows the game to load unsigned/custom .pak files instead of rejecting them, and enables a much simpler pipeline for creating custom content such as skins, masks, and other visual assets.</p>

</div>


<!-- Gameplay -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="gameplay"><span class="h2span">Gameplay</span></h2>
	
	<ul><li>Fixed an issue with controller deadzone settings, causing it to never be below 0.2 even though the settings said it was lower.</li><li>Safe doors will now pass through players if a player moves into their path while they are opening.</li><li>RFID readers will now turn grey once they can no longer be interacted with.</li><li>Fixed an issue where interrupting a human shield takedown could leave the player stuck.</li><li>Fixed an issue where players could become stuck in a deployable equipment state while casing, preventing actions such as sprinting.</li><li>The FBI antenna can now be damaged with the baseball bat in addition to the saw.</li><li>Reflector shields will now correctly blind players again.</li><li>Fixed an issue where weapon ammo information would not update correctly when changing mods.</li><li>Fixed an issue where the ATK7 would not correctly eject ammunition during reloads and could incorrectly retain a round in the chamber. The ATK7 Quick Mag now also has the same ammo pickup rate as its other magazines.</li><li>Players can now shoot open safe deposit boxes.</li></ul>

</div>


<!-- Balance -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="balance"><span class="h2span">Balance</span></h2>
	
	<ul><li>Zappers will now die when their battery is detonated.</li><li>Fixed an issue where Nader would get stuck while navigating certain areas, such as when rappelling or crawling.</li><li>Fixed an issue where using the legacy controller button layout occasionally caused inputs to be registered twice.</li><li>Slightly reduced the number of enemies that spawn across all difficulties.</li><li>Improved enemy coordination during assaults, with enemies now forming larger squads and attacking from more focused directions. Most special enemies will also gravitate towards groups, making them harder to isolate.</li><li>Fixed an issue where killing enemies at longer distances would not properly contribute to the assault intensity.</li><li>HEAT decay now starts 2.5 seconds earlier.</li><li>Fine-tuned assault pacing on lower difficulties so combat intensity builds up more gradually.</li><li>Fixed an issue where SWATs would look at their targets through walls, floors, ceilings etc.</li><li>Slightly faster cop and SWAT speeds</li><li>Rebalanced Snipers to specialize in breaking armor. Their health damage has been reduced from:&nbsp;<ul><li>100 to 30 on Normal</li><li>100 to 38 on Hard</li><li>200 to 50 on Very Hard</li><li>300 to 50 on Overkill</li></ul></li><li>Their armor damage multiplier has been increased to x3.</li><li>On Very Hard and Overkill, Snipers now also take one second longer to line up their shots, giving players more time to react.</li><li>The dozer faceplate is now about 50% harder to crack.&nbsp;<ul><li>An estimated 22 -&gt; 33 shot increase using the CAR-4.&nbsp;</li></ul></li><li>Rebalanced Zapper and Nader's weak points. The Nader weak point explosion radius against players has been reduced from 500 to 350, while the explosion can still damage nearby enemies for up to 520 base damage with falloff over distance. The duration of being tased after destroying a Taser's weak point has also been reduced from 6 seconds to 3 seconds.</li><li>Cloakers will now throw a gas grenade instead of shooting at players they cannot reach, giving them a new way to pressure targets from a distance.</li><li>Naders are now more aggressive with their throwables. Their grenade cooldown has been reduced from 15 seconds to 3 seconds, their throwing animation is faster, and they can now also throw Frag Grenades.</li><li>Increased Nader survivability by giving them more health and additional ammo plates.</li><li>Players can now rotate farther while tased, giving them more freedom to react and fight back.</li></ul>

</div>


<!-- Skill Changes -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="skills"><span class="h2span">Skill Changes</span></h2>
	
	<p><b>New grenade build balance</b></p>
	<p>The aim was to retain the power of grenades, while balancing in-the-moment and total amounts of throwables that players gain access to throughout a heist.</p>
	<ul><li><b>New Base values:</b><ul style=""><li style="">Starting grenade amount - 3 -&gt; 2</li><li style="">Replenishment of throwables from ammo bags: 3 -&gt; 2</li></ul></li><li><b>Base Grenade values:</b><ul><li>Base damage increased from 350 -&gt; 552 within 2 m, with an additional distance bracket of 2.5 with damage 350</li></ul></li><li><b>Grenadier branch changes:</b><ul style=""><li style="">Bombs Away Base: damage bonus 7.5% -&gt; 2.5%</li><li style="">Stockpile: Frag grenades Aced - additional grenades 3 -&gt; 2</li><li style="">Sudden Impact Aced: additional Frag grenades 3 -&gt; 2</li><li style="">Mad Bomber Base: chance to restore 1 grenade 25% -&gt; 15%</li><li style="">Mad Bomber Aced: reworked - now secondary grenades are Flashbangs, that do not have a chance to restore a grenade, and are influenced by skills in the Flashpoint skill branch</li></ul></li><li><b>Ammo Specialist branch changes:</b><ul style=""><li style="">Munitions Expert Aced: instead of accumulative replenishment based on the amount of invested skill points, the skill increases the amount of throwables restored by an ammo bag charge by 1</li><li style="">Ammo Up 1 Aced: additional charges 2 -&gt; 1</li><li style="">Utility Belt Base: total throwables increase 2 -&gt; 1</li><li style="">Utility Belt Aced: total throwables increase 5 -&gt; 2</li><li style="">Premium Bag Base: amount of granted throwables 2 -&gt; 1</li></ul></li><li>Fixed an issue where Sunburn, Sunburn Aced, and related flashbang skills stopped functioning after the Unreal Engine 5 update.</li><li>Munition Expert Aced now grants a fixed bonus instead of scaling with the number of skill points invested.</li><li>Frag Master Aced grenade clusters now spawn Flash Grenades, which can benefit from other compatible skills.</li></ul>

</div>



<!-- UI -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="ui"><span class="h2span">UI</span></h2>
	
	<ul><li>Updated item backgrounds to improve icon readability.</li><li>Moved mod information to the right side of the screen so related information is displayed together.</li><li>Added interaction text when deploying road spikes.</li><li>Updated several item icons to display at a higher resolution.</li><li>Added new background artwork to vendors' screens.</li><li>Updated Crimebond logos and naming to better reflect their content.</li><li>Removed the "Beta" label from Solo Mode.</li><li>Improved Crimebond navigation, including fixing the shop back button so it correctly returns to the DLC store.</li><li>Added an animation to the black market inspection screen.</li><li>Added the "mark enemy" input to the controller reference while viewing through cameras.</li><li>Fixed an issue where some player names could appear as "User content blocked."</li><li>Fixed an issue where the lobby could continue displaying the "Any" tactic after the host changed it.</li><li>Weapon description panels in the inventory can now display sight and perk information.</li><li>Weapon charms and stickers are now equipped through the mods menu instead of the cosmetics menu.</li><li>Fixed the sorting order of items in the inventory.</li></ul>

</div>



<!-- Art -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="art"><span class="h2span">Art</span></h2>
	
	<ul><li>Added a burst of money when bags land and restored the leaking money trail on dyed bags.</li><li>Improved bag physics so bags behave more naturally when moving and landing.</li><li>Adjusted the sight positioning on the Skogskrigare AG-9.</li></ul>

</div>



<!-- Audio -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="audio"><span class="h2span">Audio</span></h2>
	
	<ul><li>Added additional sound effects to destructible objects such as cans, glasses, cups, vases, and fruit.</li><li>Enemy Gunfire Sound Changes - Created individual gunfire sounds for each cop and SWAT type.</li><li>Added cone attenuation to Cops and SWAT gunfire - Easier to hear when you're being fired on.</li><li>Added Individual Gunfire sounds and cone attenuation to Crew AI.</li></ul>

</div>




<!-- HEISTS -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="heists"><span class="h2span">Heist Changes</span></h2>
	
	<p>Most heists have had VO, and text has been changed to accommodate the new story and campaign mode. We won’t mention them all here to not overfill the changelog.</p>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Dirty Ice
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Improved several interactions and objectives. Including clearer phone interactions, more reliable Shade dialogue, and giving players slightly more time to reach the manager after calling her.</li><li>Added a pocket drill to the workshop door when the heist goes loud. Also fixed the flare objective appearing before any loot had been collected.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Gold &amp; Sharke
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where pedestrians outside could detect masked players through the large ground-floor windows during stealth. These windows can once again be seen through normally once the heist goes loud.</li><li>Added a counter to the optional "Steal All Loot" objective so players can see how many bags remain.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						99 Boxes
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where deployable tools could not be placed on certain surfaces.</li><li>Ziplines can now be used again.</li><li>The "No Stone Unturned" challenge now correctly counts bags being carried when the heist is completed.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Road Rage
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where the armored transport could end up sideways on the final ramp.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Touch the Sky
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Improved the piano interaction area and added the correct localized interaction prompt.</li><li>Fixed an issue where players could become stuck behind the breached doors in Mason's office.</li><li>Fixed an issue where Mason could incorrectly become outlined on Normal difficulty when near the couches.</li><li>Fixed an issue where the poison could appear on Normal difficulty despite not being required.</li><li>Fixed an issue where Overkill Weapons could be delivered out of reach when called from the staircase.</li><li>Fixed an issue where Mason could continue speaking over the PA after being killed.</li><li>Fixed an issue where Mason remained outlined on Normal difficulty after the alarm was triggered.</li><li>Fixed an issue where the waypoint for preplanning C4 would fail to appear after going loud if the panic room had already been discovered.</li><li>Fixed an issue where secure-loot waypoints could remain after all loot, including the cat figurines, had been secured.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Boys in Blue
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where guards could see players through a blacked-out window that players could not see through.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						First World Bank
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where the elevator could close during the preplanning thermite setup, potentially softlocking the heist.</li><li>Fixed an issue where the endless assault could begin too early, making bag extraction significantly more difficult than intended.</li></ul>
		</div>
	</div>
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Syntax Error
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Made several quality-of-life improvements, including a visible 10-second computer hack, an interactable safe code, a keypad waypoint after finding the code, improved lure visibility, additional voice lines, and more body disposal locations.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Houston Breakout
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Adjusted the blue keycard search behavior so guards now search only the rotunda and hallway. The waypoint remains active in loud to ensure players can still locate the keycard when needed.</li></ul>
		</div>
	</div>
	
	
	<div class="supportquestionbox supportquestionboxstatic">
			<h3 class="supportquestionboxq supportquestionboxqstatic">
						<i class="fa-solid fa-angles-right"></i>
						Delivery Charge
			</h3>
		<div class="supportquestionboxa supportquestionboxastatic">
			<ul><li>Fixed an issue where AI had difficulty navigating into the vault.</li><li>Fixed an issue where AI could not properly enter or exit shipping containers.</li></ul>
		</div>
	</div>
	
</div>



<!-- KNOWN ISSUES -->
<div class="supportquestiondivider supportquestiongen">
	<h2 id="issues"><span class="h2span"><i class="fa-solid fa-triangle-exclamation"></i> Known Issues</span></h2>
	
	<ul><li>Campaign - We are aware of several instances of outdated mission objectives and subtitles in Boys in Blue, Fear &amp; Greed, and Syntax Error. If you discover any more, especially in non-English, please report them as best you can.</li><li>Combining the Haymaker weapon perk and the Hidden Blade skill causes a conflict, resulting in the throwing knife being consumed without killing the enemy.</li><li>Shooting Range - If the Interceptor Overkill Weapon is equipped, the phones held by the mannequin characters will be misaligned.</li><li>Emote preview won’t show secondary items, such as the coin in a coin flip.</li><li>Weapon perks lack an in-game explanation of equipped and persistent weapon perks. Equipped perks have a blue hand icon, and persistent perks have a green holster icon.</li><li>When stealing a Crimebond item while at maximum renown level, it is currently not possible to regain those levels.</li><li>The background image in the vendor’s menu shows weapons that cannot actually be bought in the weapons vendor.</li><li>The “owned” checkmark won’t properly appear on purchased items in the in-game shop UI.</li><li>Changing the paint colors on any Weapon does not take effect on the next heist you play after customisation, but will correct itself on the second or third heist.</li></ul>

	
</div>

<hr class="adhrspan" />

<p><em>Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.</em></p>



		</div>
	</div>

			</div> 
		</div>
	</div> 
</div></div>
]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Object Caching 91/132 objects using APC
Page Caching using Disk: Enhanced 
Minified using Disk
Database Caching 31/47 queries in 0.016 seconds using Redis

Served from: www.paydaythegame.com @ 2026-11-02 16:10:49 by W3 Total Cache
-->