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PAYDAY 3 Dev Blogs - Page 6

Mag 28, 2024 • PAYDAY 3

PAYDAY 3: Dev Update 05

Welcome to Dev Update 05, where we'll take you through the details of Patch 1.1.4.

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Mag 24, 2024 • PAYDAY 3

Operation Medic Bag: Blog Update #14 – Assassin Skill Line

In today's blog update, Mio talks about the upcoming Assassin skill line, a hybrid skill line that has use in both loud and stealth.

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Mag 17, 2024 • PAYDAY 3

Operation Medic Bag: Blog Update #13 – Challenges & Progression

In today's post, we’ll cover the new progression system coming to PAYDAY 3 in the next game update.

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Mag 10, 2024 • PAYDAY 3

Operation Medic Bag: Blog Update #12 – Dailies, Mask of the Week

Today, we’ll go into more detail on two new features coming to PAYDAY 3, the Daily Activities and the Mask of the Week.

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Mag 3, 2024 • PAYDAY 3

Operation Medic Bag: Blog Update #11 – Interview with a Weapon Designer

Technical Designer Oliver Zielinski talks about what he does at Starbreeze, and about the new LMG that will be released for free in a future update!

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Apr 26, 2024 • PAYDAY 3

PAYDAY 3: Blog Update #10 – Loud Modifiers and Difficulty

Hello Heisters!This week is all about difficulty, we’ve heard your feedback -…

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Apr 23, 2024 • PAYDAY 3

PAYDAY 3: Dev Update 04

We just released a new Dev Update detailing some of the improvements coming to PAYDAY 3 in its next update.

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Apr 19, 2024 • PAYDAY 3

Operation Medic Bag: Blog Update #9 – Quickplay & Merging

This week we want to share our thoughts on two features slated for release in the next update, Quickplay and Player Merging.

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Apr 12, 2024 • PAYDAY 3

PAYDAY 3: Blog Update #8 – Designing the Techie

In this week’s blog post, we asked Mio several questions regarding the Techie, its design, and implementation.

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