We want to continue to ensure transparency by providing detailed Dev Blogs and provisional timelines of QOL & Content updates below.
[Contents subject to change throughout the coming months]

We want to continue to ensure transparency by providing detailed Dev Blogs and provisional timelines of QOL & Content updates below.
[Contents subject to change throughout the coming months]

Today, we discuss the upcoming DLC heist Delivery Charge; how it plays, its randomisation and new favors, and we ask level designer Andy for his thoughts on this new content.
Today, we discuss the complexities of onboarding new players to PAYDAY 3 and what we're doing to improve it, including the introduction of a new game mode!
We asked level owner Emil Andersson a couple of questions about his experience from Party Powder's development and he delivered in style.
This FREE update to PAYDAY 3 completely revamps the skill system, providing heisters even more ways to create the perfect build.
Today's update fixes various issues discovered since the release of the Delivery Charge Heist Update.
Featuring a brand new heist focused on replayability and player choice.
Featuring the new Smash & Grab Gamemode, and a free weapon!
Check out our brand new web-based Skills 2.0 Simulator!
Your feedback in the Skills 2.0 Survey has helped the team to better understand what you are looking for in the new system, and how we can best evolve it with time.
Paul Keslin, our new General Manager of Live Service, talks about what the immediate plans are for PAYDAY 3 over the next few months.
We’ve done work on the skills since last time and thought you might be interested in an update. This is likely close to the version we release.
Be among the first to get all the latest news for Nebula on all Starbreeze projects, including PAYDAY 3!