PAYDAY 2: Engine Upgrade Open-Beta – OUT NOW!

The time has come to trial the upgrades coming to PAYDAY 2. The Diesel engine has been restructured, and even though most of the changes are under the hood, it brings along with it a number of technical improvements players have long been asking for.
This is a huge change, there will be bugs and issues that need addressing. The open beta will be going for the entire month of July to make sure the transition goes smoothly. That being said…
We have created a new forum on the steam discussions called Open-Beta Bug Reporting. Please use it to report issues you may encounter. Before reporting, please make sure that the issue is related to the beta. Any reported bugs that existed prior to the beta will be moved to the regular bug reporting forum.
For more information, head over to the \[FaQ] Engine Upgrade Open-Beta steam post.
Open your steam library
Right-Click on the game PAYDAY 2
Select « Properties » from the dropdown
On the left side of the properties panel select « Game Versions & Betas »
Now select the beta branch « open_beta Diesel 3.0 Beta »
Mods will likely be broken and for the beta we want to find un-modded issues, we recommend uninstalling all mods for the duration of the beta. Backing up save data is recommended as some mods (like custom weapons) will be removed from your inventory when uninstalling mods.
We’re working with the modding community to keep old modded file formats compatible with new game versions.
The game is now 64bit!
The game’s renderer is now DirectX 11
New asset bundling system with compression (game is now down to ~32gb!)
Faster load times for SSDs
Completely rewrote the « Epic Online Services » implementation
In-game voice chat has been implemented for « Epic Online Services » matchmaking
Reduced lobby codes to just 6 characters
The « Modern CPU Support » launch option no longer needs to be selected
VR and non-VR versions of the game are now one executable file, there should be no interruption caused by this
The game’s language can now be specified with the command line argument [c]-language english/german/french/etc.[/c] instead of having to edit context.xml
The « Tag Team » perkdeck ability can now be activated through enemies and has improved hit detection on teammates
Removed a startup video advertising the legacy collection
Fixed Cheater tag not being applied correctly in certain scenarios
Fixed mask clipping on « Joy » and « Jacket » with some masks
Fixed « Dead By Daylight » entitlements on Epic Games platform not awarding when a Nebula account is linked
Mouse input in menus is now based off of the actual position of your mouse
The game will no longer « eat » your mouse courser while Alt+Tab’ing out of the game
Fixed the mouse wheel being able to scroll on other monitors while ingame
Added native support for PlayStation 4 controllers
All text boxes now support modern text editing features like Ctrl+Arrows for navigation, Ctrl+Backspace for deletion and more
The « Lobby Code » UI now no longer appears above certain UI elements
Matchmaking distance filters have been updated to Country/Region/Worldwide instead of the older Close/Far/Worldwide options
Added 180Hz frame rate limit option
Fixed reflections on the « Kunai Knife » melee weapon
Increased the damage on the « China Puff 40mm Grenade Launcher » from 960 to 1000
Fixed the « Hailstorm Mk 5 » set to Volley mode not being able to pierce body armor
Fixed a bug with the Flaregun airdrops that caused them to land on bag-only collision
Fixed a crash when placing a spy camera deployable just before the end of a heist
Added the job’s name to the holdout contract box to display « HOLDOUT: HEISTNAME » rather than just « HOLDOUT »
The Safehouse
Fixed the briefing video being too loud
Removed John Wick IP from the « Shooting Range », the location is now available for all players
The Yacht Heist
Fixed being able to pick up the money bundle loot items multiple times
GO Bank
Fixed outhouse doors and failing to remove collision when exploded
Fixed sticker placement on « UAR Rifle | Longclaw » on the « Raptor Polymer Body » mod
Fixed sticker placement on « UAR Rifle | Peacekeeper Blue » on the « Raptor Polymer Body » mod
Increased the texture resolution of the « Apocalypse | Locomotive 12G Shotgun »
Switching monitors in the video settings does not work, please use Win+Shift+Arrows for now
Missing textures on low texture settings
Bloom effects aren’t visible
Some sounds are distorted
Occasional physics bugs and slowdowns may occur
Below is an abridged list of a few major changes, more details can be found in the forum post: HERE!
[c]Steam[/c] and [c]EpicMM[/c] interfaces have been replaced with new [c]Distribution[/c] and [c]DistributionMatchmaking[/c] interfaces that share identical features no matter where someone is playing the game
The new « Crate » bundling system allows custom map mods to write their own packages to be able to access units found in maps in-game without loading the package for the entire map
Animation and SoundBank editing mods will be broken for the time being until auto-upgraders can be implemented in the popular mod loader
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.
If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the Steam library; right-click on PAYDAY 2. Select « Properties » from the menu. Under the tab « LOCAL FILES » select « VERIFY INTEGRITY OF GAME FILES… ». The process may take some time to finish.
Sidetrack Games ː2ː