September 28, 2012 6:00 pm



  • Fix for lost network peers not being timed out properly and blocking drop-in for other peers
  • Fix for rare client crash occuring if host drops a client that has missed the loading sequence from lobby to load-out
  • Fixed network related bugs connected to time outs
  • Made a fix for clients not being able to connect with each other under severe network related circumstances
  • Made a fix connected to clients that have been kicked out of the lobby and then tries to rejoin the game again
  • Fixed a bug where the game would crash while dropping in a game


  • Fixed a collision error in UNDERCOVER where you could go glitch out of the map
  • Fixed a bug in PANIC ROOM where players were able to take money bundles from areas originally not intended to
  • Fixed a bug in COUNTERFEIT where players were able to jump up on the roof
  • Fixed a bug in NO MERCY where the elevator display wouldn’t work properly