September 28 2012 - 6:00 pm

Patch 17 Changelog

+ + + + +


  • Fix for lost network peers not being timed out properly and blocking drop-in for other peers
  • Fix for rare client crash occuring if host drops a client that has missed the loading sequence from lobby to load-out
  • Fixed network related bugs connected to time outs
  • Made a fix for clients not being able to connect with each other under severe network related circumstances
  • Made a fix connected to clients that have been kicked out of the lobby and then tries to rejoin the game again
  • Fixed a bug where the game would crash while dropping in a game


  • Fixed a collision error in UNDERCOVER where you could go glitch out of the map
  • Fixed a bug in PANIC ROOM where players were able to take money bundles from areas originally not intended to
  • Fixed a bug in COUNTERFEIT where players were able to jump up on the roof
  • Fixed a bug in NO MERCY where the elevator display wouldn’t work properly

More PAYDAY: The Heist News

View All
Sign up to the Starbreeze Nebula Newsletter

Be among the first to get all the latest news for Nebula on all Starbreeze projects, including PAYDAY 3!